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PostPosted: Sun Mar 24, 2019 1:25 pm 
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Joined: Tue May 05, 2009 10:57 am
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Does anyone else get this behaviour in Myst III, or is it just me?
Right in the first scene of Myst II, just move the mouse around the scenery, there are some borders of a 3D "box" visible, or better, the border aren't correctly seaming together.
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PostPosted: Sun Mar 24, 2019 3:26 pm 
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I don't get the visible borders like that.

Running on Debian 9 amd64:
ResidualVM 0.4.0git (Feb 13 2019 10:02:36)
Features compiled in: Vorbis MP3 ALSA RGB zLib MPEG2 Theora FreeType2 JPEG PNG


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PostPosted: Sun Mar 24, 2019 7:48 pm 
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Location: a story that hasn't been written yet
I'm parroting what i read on another forum:
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That looks like a texture clamping issue.

and if it only happens on my platform it must be the OpenGL implementation has another bug (or unsupported feature) :-)

Thanks for checking


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