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PostPosted: Sun May 27, 2012 11:20 am 

Joined: Sun May 27, 2012 11:18 am
Posts: 1
I've got Xcode, and I've downloaded the patch, I run Terminal and I get up to this;

Tims-MacBook-Air-3:~ TimmyMcInny$ git clone git://
Cloning into 'residualvm-tools'...
remote: Counting objects: 692, done.
remote: Compressing objects: 100% (263/263), done.
remote: Total 692 (delta 455), reused 658 (delta 425)
Receiving objects: 100% (692/692), 322.96 KiB | 168 KiB/s, done.
Resolving deltas: 100% (455/455), done.
Tims-MacBook-Air-3:~ TimmyMcInny$ cd residualvm-tools
Tims-MacBook-Air-3:residualvm-tools TimmyMcInny$ mkdir build && cd build
Tims-MacBook-Air-3:build TimmyMcInny$ ../configure
Running Tools configure...
Looking for C++ compiler... none found!

I'm so confused? Someone please help.

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PostPosted: Sun May 27, 2012 12:41 pm 
ResidualVM Developer
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Joined: Wed Nov 24, 2010 2:44 am
Posts: 325
What are you trying to do? (If you're trying to compile patchex to unpack the patch, don't, you don't have to, ResidualVM reads the patch fine directly from gfupd101.exe, just put it in the same folder as the game files)

As for your problems, I'm guessing you have XCode 4.3 or whichever version it is that is distributed on the App Store, this is no longer enough to run command line compiles.

I don't have that version in front of me now, but I _think_ you have to go into XCode->Preferences, and add inn "Command Line Tools"

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